I am an award wining level designer with 2+ years of experience in the games industry. My world building and level design experience borrows from my masters’ degree in anthropology; the study of people, places, and culture are fascinating and have greatly influenced and enhanced my ability to design complex worlds.
This level design project is heavily inspired by a location in "The Expanse" universe. The Medina level is a lower level of the Ceres station where the 'Belters' live. Ceres station is known for it's extensive tunnel system and high population density.
View ProjectMine 18 is a 3D exploration game based in the heart of Appalachia. This game was created using Unreal 4 and was showcased at E3 as a top 5 finalist for ESA's College Game Competition of 2018.
View ProjectKentucky Dash is a 2D multiplayer auto-running platformer. As a level design intern, I created challenge levels for single player mode in addition to prototyping new features and game play elements. Kentucky Dash is in Early Access on Steam.
View ProjectThe Anatolian Trail is a point-and-click adventure game. My initial role on the project was to create a 3D proof of concept to be included in a project proposal. The project was awarded a major grant from the National Endowment for the Humanities.
View ProjectFind Me is a 2D puzzle platformer set in a beautiful, surreal cityscape. A lost shadow seeks to be reunited with her human girl, while searching for memories and avoiding the dangerous city lights.
View ProjectSpectrum is a 2D platformer in which small pixie-like creatures are taking over. Play as Amory, a human thrown into a wild battle for survival and master your own sprite’s powers to complete missions and unlock secrets.
View Project“Brightlove” is a 2D platforming runner. You play as Cece, a curious blob out to improve her world. Jump through exciting levels and chill out with word scramble puzzles.
View ProjectIf you’d like to contact me regarding my work or my availability you may email me at laceyl2011@gmail.com